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Adding Custom Vehicle Mods

Custom vehicle mods let you and your players drive cars beyond what ships with BeamNG.Drive. Once uploaded, vehicle mods sync to every connecting player automatically.

The fastest method - contains every vehicle mod published on the official BeamNG.Drive forums.

  1. In your Vyper Hosting panel, click Mods.
  2. Set the dropdown to Client and search for the vehicle by name.
  3. Click Install.
  4. Restart your server.

Vehicle mod ZIPs must have a vehicles/ folder at the root:

  • Directoryvehiclemod.zip
    • Directoryvehicles/
      • Directoryvehiclename/
        • vehiclename.jbeam

If there’s an extra wrapper folder (mymod/vehicles/...), the mod won’t load correctly. Use 7-Zip to inspect the structure before uploading. Mods from the BeamNG.Drive repository and Mod Installer are always correct.

  • Remove mods you’re not actively using - every mod downloads to every joining player.
  • Conflicting mods (two mods modifying the same base vehicle) can cause crashes.
  • For large mod packs, test a few mods at a time to catch conflicts early.

See Performance Optimization for guidance.

Upload both the vehicle ZIPs and the map ZIP to Resources/Client/, then set the map path in the Startup tab. See Changing Your Map.