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Adding Client Mods

Client mods - vehicles, visual assets, and other BeamNG.Drive content - are stored in Resources/Client/. When a player joins, every file in that folder is automatically downloaded and loaded by their game.

The easiest method. Gives you one-click access to every mod published on the BeamNG.Drive forums.

  1. In your Vyper Hosting panel, click Mods.
  2. Set the dropdown to Client.
  3. Search for the mod and click Install.
  4. Restart your server from the Console tab.

BeamMP requires mod ZIPs to have vehicles/ or levels/ at the root level:

  • Directorymymod.zip
    • Directoryvehicles/
      • Directorymycar/
        • mycar.jbeam

If the ZIP has an extra wrapper folder (e.g. mymod/vehicles/...), the mod won’t load. Mods from the BeamNG.Drive repository and Mod Installer are always correctly structured.

  • Via Mod Installer: click Installed, find the mod, click Remove.
  • Via File Manager: navigate to Resources/Client/, select the ZIP, and delete it.
  • Restart the server after removing.