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Changing your BeamMP Map

Changing the map can be done by changing the Map field in the Startup tab on the Panel. Shown below are the default BeamNG.Drive maps that do not need additional client ZIPs to be used:

  • /levels/gridmap_v2/info.json
  • /levels/automation_test_track/info.json
  • /levels/east_coast_usa/info.json
  • /levels/hirochi_raceway/info.json
  • /levels/italy/info.json
  • /levels/jungle_rock_island/info.json
  • /levels/industrial/info.json
  • /levels/small_island/info.json
  • /levels/smallgrid/info.json
  • /levels/utah/info.json
  • /levels/west_coast_usa/info.json
  • /levels/driver_training/info.json
  • /levels/derby/info.json

For custom maps, additional configuration is required:

  1. First, look inside the map ZIP and then open the levels folder.
  2. Inside this folder, there should be another folder. Copy the name of this folder.
  3. Edit the map configuration in the Startup section. It should read /levels/MAPNAME/info.json with the MAPNAME being the name you just copied.